Frequently Asked Questions

After years of answering some of the same questions over and over again, I've finally decided to go to the effort of creating this FAQ section. Hopefully, this will help answer any general questions you might have, and give me a break from answering any of these in the future.

Q: How often do you update?

Currently, I update a new page every Wednesday, usually in the morning, US time.

Q: How did you come up with Twokinds?

Twokinds was just one of many spur-of-the-moment comic ideas I had come up with during my early high school years. It's a culmination of years of work and has evolved into what it is today.

Q: Why use animal people?

I wanted to write a story involving issues of race and what it means to be a person. I decided using non-humans would cause a greater contrast for the issues and make things more interesting.

Q: How did you learn to draw?

I began as I think most artists did, teaching myself by studying other cartoons and comics. I used online tutorials and duplicated art from other webcomics to learn what I know now. Much later, I would get formal training in art techniques and principles, which was useful in refining my work.

Q: Do you have any formal education?

I am in the process of acquiring a degree in Animation. Outside of The Arts, I am also working towards a degree in the medical field - specifically, radiation technology.

Q: Have you thought of making a Twokinds video game or cartoon?

Well, of course I've thought about it. But even if such a thing were a possibility, I probably wouldn't use the Twokinds webcomic as a script for it anyway. The comic was never formatted with animation or games in mind. I have other Twokinds-related scripts in the backburners that would be much better-suited for such things, if they were ever feasible. Maybe someday.

Q: Will you draw something for me?

I'm afraid with all the work I have to go through, I don't have time to take requests or art trades.

Q: Can you put my character in your comic?

No, sorry.

Q: How do I send you fanart?

You may email me your fanart as a file or link. The fanart section is updated by hand, so it can take quite some time before I get around to putting yours up.

Q: Can you teach me/give me tips/critique my work?

No, sorry. I don't really like giving advice or telling people what to do. It would probably be best for you to do what I did - search for tutorials and tips online. Try Google and DeviantART.

Q: Can I adapt your work?

Yes. You may modify, translate, or redistribute any of my non-commercial work. You may use my characters and settings, or draw inspiration for your own work. For all the details and restrictions, visit my Licensing page.

Comics owed: 6

October 22nd, 2011
Happy 8th Anniversary!

Eight year... a long time, for a webcomic. I was 16 years old when I began this journey onto the wild, wild web. Meaning the comic's now half as old as I was when I started. It's been a wild ride. We's suffered highs and lows; successes and failures. Through it all, though, I've enjoyed everything I've done, and don't regret a minute of the time I've spent in front of my drawing tablet. I don't have much else to say on this occation, other than to thank you all for coming along for the ride with me. Who knows what the future will bring, but I hope this comic has brought you the kind of happiness I've enjoyed in making it. Here's to the next year - to new adventures and new memories.

October 12th, 2011
Sigh...

Due to my own stupidity, the scripts for this week's comic, which were written in notepad, were closed without saving when I finished last Wednesday's page. I didn't realize I'd done this until I sat down to work this week and found that all my notes were gone. It's not a big deal - I should be able to recall everything I had written down before. But it does set me back, writing everything again instead of drawing. It's important I get it all the details written down before I forget them. It wouldn't change the overall story, but the specific dialogue would end up being slightly different.

(Update) I've been working all last night getting the text restored and now, at 9am Wednesday, begun work on the next comic. As such, I'm not sure when it'll be done. I'll upload the page immediately as it finishes, so look for it later.

October 7th, 2011
Massive Upgrade!

For the last four years, every page of Twokinds has been created on a computer I built from scratch. With a 3.0GHz Core 2 Duo processor, 4GB of DDR2 RAM, and Geforce 8900GT graphics card, it was a sweet machine for it's time. But times change. Technology has evolved since then, and what was once a decent workstation has slowly succombed to the ravages of progress. Finally, after years of minor tweeks and improvements, last week I decided enough was enough.

Today, I'm proud to announce that the Twokinds Workstation has been completely overhauled! The case and power supply are same, but inside, it's a whole new beast. Sitting atop the new motherboard is a 3.4GHz i7 2600k CPU, 16 GB of DDR3 RAM, and a Geforce gtx 560 ti graphics card. All of these new components set my wallet back quite a bit, but I managed to get some good deals here and there, and they should now last me at least another 3 or 4 years, with any luck.

So, that's all well and good, but what does it mean for Twokinds? Well, it means working on huge projects at ludicrous resolutions are now a reality! And that's good for everyone. I may have been set back quite a bit financially, but I consider this computer a business expensive, and it should pay for itself in time.

...

(Also, secretly, it's to play Skyrim.)