Frequently Asked Questions

After years of answering some of the same questions over and over again, I've finally decided to go to the effort of creating this FAQ section. Hopefully, this will help answer any general questions you might have, and give me a break from answering any of these in the future.

Q: How often do you update?

Currently, I update a new page every Wednesday, usually in the morning, US time.

Q: How did you come up with Twokinds?

Twokinds was just one of many spur-of-the-moment comic ideas I had come up with during my early high school years. It's a culmination of years of work and has evolved into what it is today.

Q: Why use animal people?

I wanted to write a story involving issues of race and what it means to be a person. I decided using non-humans would cause a greater contrast for the issues and make things more interesting.

Q: How did you learn to draw?

I began as I think most artists did, teaching myself by studying other cartoons and comics. I used online tutorials and duplicated art from other webcomics to learn what I know now. Much later, I would get formal training in art techniques and principles, which was useful in refining my work.

Q: Do you have any formal education?

I am in the process of acquiring a degree in Animation. Outside of The Arts, I am also working towards a degree in the medical field - specifically, radiation technology.

Q: Have you thought of making a Twokinds video game or cartoon?

Well, of course I've thought about it. But even if such a thing were a possibility, I probably wouldn't use the Twokinds webcomic as a script for it anyway. The comic was never formatted with animation or games in mind. I have other Twokinds-related scripts in the backburners that would be much better-suited for such things, if they were ever feasible. Maybe someday.

Q: Will you draw something for me?

I'm afraid with all the work I have to go through, I don't have time to take requests or art trades.

Q: Can you put my character in your comic?

No, sorry.

Q: How do I send you fanart?

You may email me your fanart as a file or link. The fanart section is updated by hand, so it can take quite some time before I get around to putting yours up.

Q: Can you teach me/give me tips/critique my work?

No, sorry. I don't really like giving advice or telling people what to do. It would probably be best for you to do what I did - search for tutorials and tips online. Try Google and DeviantART.

Q: Can I adapt your work?

Yes. You may modify, translate, or redistribute any of my non-commercial work. You may use my characters and settings, or draw inspiration for your own work. For all the details and restrictions, visit my Licensing page.

Comics owed: 6

October 5th, 2011
You May Need to Refresh this Page

If you're still seeing last week's comic, you may need to hit the refresh button. I've been having some minor issues recently regarding new comics not automatically showing up on some browsers. This seems to mainly effect Firefox. The old comic on the front page seems to stick in cache longer than it should. Chrome browsers seem to show the new page just fine. I haven't tested any other browsers yet. Regardless, just a simple refresh of the page should show up the new page if you can't see it. That goes for the preview for the new voting incentive as well. I'll look into figuring out a way to stop Firefox from still showing the old comic upon updating in the future.

August 28th, 2011
Pluggin' Yosh!

Sage over at Yosh! Saga wanted me to let you guys know that he's currently running a raffle / donation drive in order to raise funds to attend NekoCon in Virginia, Nov 4th. If any of you would like to support a fellow webcomic artist, feel free to take a glance at his site.

August 14th, 2011
We're Back!

Hey guys! Thanks for sticking with me. I know it's been quite a long 1 1/2 weeks, but I've finally returned, and with a new update for you. Hawaii was fantastic. I had a really nice time with my Japanese extended family and was able to do a great many things I'd never done before. Some of these things included: parasailing, snorkling, and jet skiing. All and all, it was a very enjoyable experience. But now it's time to buckle down and get back to what I love most: drawing!

In less fortunate news, the day I arrived back home I was terribly ill from the flight. I must have caught a bad bug from the plane, because I was bedridden for the first day of return. Some homecoming, eh? It's partically the reason why I had some trouble getting the comic rolling again this week. I'm still fighting off the effects of the infection, but hopefull I'll be back to 100% soon. Don't worry, it isn't nearly as bad now as the first day; and no cold can keep me down for too long. All and all, it's good to be back.